So I guess you will not notice if the "small" Linux and Mac community does not buy your T5.Įvery developer and publisher is in a different situation. and in fact a poor solution answer for such a "great developer company as you are". ) They love Linux and Mac OS community!Īs you know Proton is a translate layer with often work arounds which is not a solution in reality. So thanks to those companies -> (M2H, BlackMill Games, FakeFish, Undertow Games, Deadalic Entertainment, Flaxis Games, Aspyr (Mac, Linux), 2K, Eleventh Hour Games, Paradox Interative, Harebrained Schemes. Because those developers and publishers are indeed doing it without your argumentation you point how "impossible" it is because it is not lucrative to earn money. I just have a problem to understand your reasonable answer. Thank you for your reply and feedback information. Trine 5 should run fine on Proton, so native Linux port doesn't really have much to offer. It's possible in the future, if Valve keeps up the good work with Steam Deck, but I wouldn't suggest waiting for it. We did consider a Linux port for a while, but in the end didn't have resources to attempt it. While Linux development is somewhat easier than it used to be (thanks to Steam OS), OS X development has only gone more expensive. Porting to Linux won't help porting to OS X and porting to OS X won't help porting to Linux. This is especially true these days, as the platforms are almost completely different. Originally posted by JLarja:Unfortunately, Linux and Apple user bases are too small for us to target.
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